Intro
In this section, you will study the discipline with reference to game development. The course discusses the development of a mobile application using the example of creating a game in the Unity cross-platform development environment.
Student stat
Workshops
- Workshop #1 17.02 — Unity Core #1
- L01_Introduction into Unity
- Workshop-1_Rigidbody Eng version
- Workshop-1_Rigidbody Rus version
- Workshop #2 3.03 — Unity Core #2
- L02_Colliders
- Workshop-2_Colliders_Eng version
- Workshop-2_Colliders_Rus version
- Workshop #3 10.03 — Unity Core #3
- L03_Simple Gameplay
- Workshop-3_Simple Gameplay_Eng version
- Workshop-3_Simple Gameplay_Rus version
- Workshop #4 17.03 — Unity Core #4
- Workshop-4_User Interface_Eng version
- Workshop-4_User Interface_Rus version
- Workshop #5 24.03 — Dragon Picker Game #1 | Game Prototype
- L05_Presentation about game prototype
- Workshop-5_Dragon Picker_part1_Eng
- Workshop-5_Dragon Picker_part1_Rus
- Workshop #6 31.03 — Dragon Picker Game #2 | Mechanic
- Workshop-6_DragonPicker_part2_Eng
- Workshop-6_DragonPicker_part2_Rus
- Workshop #7 7.04 — Dragon Picker Game #3 | User Interface
- Workshop-7_DragonPicker_part3_Eng
- Workshop-7_DragonPicker_part3_Rus
- Workshop #8 14.04 — Dragon Picker Game #4 | Audio Effect & Create Build
- Workshop-8_DragonPicker_part4_Eng
- Workshop-8_DragonPicker_part4_Rus
- ====================Teamwork=====================
- Workshop #9 21.04 — Game Refinement #1
- Workshop #10 28.04 — Game Refinement #2
- Workshop #11 5.05 — Game Refinement #3
- Workshop #12 12.05 — Game Refinement #4
- ====================Publish and Presentation=====================
- Workshop #13 19.05 — Create a WebGL assembly and prepare it for publishing
- Workshop #14 26.05 — Publish WebGL on Yandex Games platform
- Workshop #15 xx.06 — Presentation of Final Project
- =====================================================